TetMesh

Applies to: Volumes

Summary: Automatically meshes a volume with an unstructured tetrahedral mesh.

Syntax:

Volume <range> Scheme TetMesh [Proximity Layers {on[<num_layers>]|OFF}] [Geometry Approximation Angle <angle>]

Related Commands:

[Set] Tetmesher Optimize Level <level>

[Set] Tetmesher Optimize Overconstrained {on|OFF}

[Set] Tetmesher Optimize Sliver {on|OFF}

[Set] Tetmesher Optimize Default

[Set] Tetmesher Boundary Recovery {on|OFF}

[Set] Tetmesher Interior Points {ON|off}

[Set] Trimesher Surface Gradation <value>

[Set] Trimesher Volume Gradation <value>

THex Volume All

Volume <volume_id> Tetmesh Respect {Face|Tri|Edge|Node} <range>

Volume <volume_id> Tetmesh Respect Clear

Volume <volume_id> Tetmesh Respect File '<filename>'

Volume <volume_id> Tetmesh Respect Location (options)

Tetmesh Tri <range> [Make {Block|Group} [<id>]]

Tetmesh Tri <range> {Add|Replace} {Block|Group} <id>

Volume <id_range> Tetmesh growth_factor <value 1.0 to 10.0 = 1.0>

Discussion

The TetMesh scheme fills an arbitrary three-dimensional volume with tetrahedral elements. The surfaces are first triangulated with one of the triangle schemes (TriMesh, TriAdvance or TriDelaunay) or a quadrilateral scheme with the quadrilaterals being split into two triangles (QTri). If a meshing scheme has not been applied to the surfaces, the TriMesh scheme will be used.

Included in Cubit is a third party software library for generating tetrahedral meshes called MeshGems. This is a robust and fast tetrahedral mesher developed by the French laboratory INRIA and distributed by Distene. It utilizes an algorithm for automatic mesh generation based upon the Voronoi-Delaunay method. Figure 1 shows a CAD model meshed with the TetMesh scheme, with the TriMesh scheme used to mesh the surfaces.

(a)

(b)

(c)

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Figure 1. Tetrahedral mesh generated with the TetMesh scheme using default settings. (a) Initial CAD geometry (b) CAD model with surface mesh generated with TriMesh scheme. (c) and (d) Cut-away views of the interior tetrahedral mesh

The TetMesh scheme is usually very good at generating a mesh with its default settings. In most cases no adjustments to default settings are necessry. Using the size assigned to the volume, either assigned explicitly or defined with an auto size, the TetMesh scheme will attempt to maintain the assigned size, except where features smaller than the specified size exist. In this case, smaller tets will automatically be generated to match the feature size. The tet mesher will then generate a smooth gradation from the small tets used to capture features, to the size specified on the volume. This effect is shown in figure 1 where internal transitions in tetrahedra size can be seen. User defined sizes and intervals can also be assigned to individual surfaces and curves for more specific control of element sizes.

A sizing function can also be used with the TetMesh scheme to control element sizes, however the algorithm used for meshing surfaces will automatically revert to the TriAdvance scheme. This is because the TetMesh scheme provides built-in capabilities for adaptively controlling the element sizes based on geometry. More details can be found in Geometry Adaptive Sizing for TriMesh and TetMesh Schemes

When using the TetMesh and TriMesh schemes, recommended practice is to mesh all surfaces and volumes simultaneously. This provides the greatest flexibility to the algorithms to determine feature sizes and their effect on neighboring surfaces and volumes.

TetMesh Scheme Options

The Tetmesh options described below can be set to adjust the default behavior of the tet mesher. Scheme options are assigned independently to each volume as part of the scheme tetmesh command.

Proximity Layers {on[<num_layers>]|OFF}

In some thin regions of the model, it may be necessary to ensure a minimum number of element layers through the thickness to better capture physical properties. Using the proximity layers setting, the specified minimum num_layers of tetrahedra will be placed in thin regions, even if the tetrahedra sizes drop below the size assigned to the volume. The default setting for proximity layers is OFF where element sizes will not be affected in thin regions.

Figure 2. Demonstrates the effect of using proximity layers on a cut-away section of a volume. Note the layers of smaller tets placed in the thin region.

Geometry Approximation Angle <angle>

For non-planar CAD surfaces, an approximation must always be made to capture the curved features using the linear faces of the tetrahedra. When a geometry approximation angle is specified, the tet mesher will adjust element sizes on curved surfaces so that the linear edges of the tetrahedra will deviate no greater than the specified angle from the geometry. Figure 3 illustrates how the geometry approximation angle is determined. If the red curve representes the geometry and the black segments represent the mesh, the angle &theta; is the angle between the tangent plane at point A and the plane of a triangle at A. &theta; represents the maximum deviation from the geometry that the mesh will attempt to capture. As shown in figure 2(b), a smaller geometry approximation angle will normally result in more elements, but it will more closely approximate the actual geometry. The default approximation angle is 15 degrees.


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(b)

Figure 3. The geometry approximation angle &theta; is shown as the maximum deviation between the tangent plane at A and the plane of a triangle at A.

Figure 4. Demonstrates the effect of the geometry approximation angle set on the volume. Triangle sizes on the interior of surfaces will be adjusted to better capture curvature.

Global Tetmesher Options

The user may set options that control the operation of the tet-meshing algorithms. These tetmesher options are global settings and apply to all tetmeshes generated when the scheme is set to TetMesh until the option is changed by the user.

[Set] Tetmesher Optimize Level <level>

The Tetmesher Optimize Level command allows the user to control the degree of optimization used to automatically improve element quality followng the initial generation of tetrahedra. The optimization level is an integer in the range 0 to 6, which represent how aggressively the algorithm will attempt to improve element quality by automatically adjusting element connectivity and smoothing. The integers 0 to 6 can also be represented as none (0), light (1), medium (2), standard (3), strong (4), heavy (5), and extreme (6). Greater values will result in greater computation time, however may result in improved mesh quality. The default is 3 or standard optimization.

[Set] Tetmesher Optimize Overconstrained {on|OFF}

In some cases, the default mesh generated with the TetMesh scheme may result in cases where more than one triangle face of a single tetrahedra lies on the same geometric surface. This condition may not be desirable for some FEA analysis. Setting the optimize overconstrained value to ON will do additional processing on the mesh to ensure this case does not exist, resulting in slightly more time to generate the mesh. The default for optimize overconstrained is OFF

[Set] Tetmesher Optimize Sliver {on|OFF}

A sliver tetrahedra is one in which the four nodes of the tet are nearly co-planar. Sliver tets are a common occurence when using the Delaunay method, but are normally removed by standard optimization. In some cases, sliver tets may still remain even after optimization. To facilitate removal of all sliver-shaped tets, the optimize sliver option may be set to ON. In this event, additional processing will be done on the mesh to attempt to identify and remove all sliver-shaped tets from the mesh. Since this step may take additional time, and in most cases is not needed, the default setting is OFF.

[Set] Tetmesher Optimize Default

The Tetmesher Optimize Default command restores the default optimization values: level = 3 (standard), overconstrained = off, and sliver = off.

[Set] Tetmesher Boundary Recovery {on|OFF}

The TetMesh scheme includes a specialized module known as Boundary Recovery. Normally if the quality of the surface mesh is good, the boundary recovery module is not used and the resulting tet mesh will conform exactly to the triangles defined on the surfaces without additional processing. In some cases where the surface mesh contains triangles that are of poor quality (ie. highly stretched or sliver shaped triangles) the tet mesher is unable to generate sufficiently good quality elements. When this occurs, the boundary recovery module is automatically invoked. This module does additional processing to temporarily modify boundary triangles so that reasonable quality tets may be inserted. The boundary adjustment is done as an intermediate phase and in most cases the boundary triangulation remains unchanged following meshing. The TetMesh scheme in Cubit will automatically invoke the boundary recovery module if the minimum surface mesh quality drops below a condition number of 0.2. However, if the the boundary recovery option is set to ON, the tet mesher will use the boundary recovery module regardless of surface mesh quality. Turning this setting ON will normally increase the time to generate the mesh, but may result in improved mesh quality. The default setting is OFF

[Set] Tetmesher Interior Points {ON|off}

Infrequently, the user desires a model with as few interior points as possible. The Interior Points command allows the user to enable or disable, or turn OFF the insertion of interior points. If interior points are disabled, the tetmesher will attempt to mesh the volume using only the exterior points. This may not be possible and a few points will be inserted to allow tet-meshing to complete. The default setting is ON, meaning that interior points will be inserted according to the specified element size.

Using tets as the basis of an unstructured hexahedral mesh

Tet meshing can be used to generate hexahedral meshes using the THex command. Each of the tetrahedron can be converted into 4 hexes, producing a fully conformal hexahedral mesh, albeit of poorer quality. These meshes can often be used in codes that are less sensitive to mesh quality and mesh directionality. The THex command requires that all tets in the model be converted to hexahedra with the same command.

Conforming the tetmesh to internal features

In some cases it is necessary for the finite element mesh to conform to internal features of the model. The tetmesh scheme provides this capability provided the tetmesh respect command has been previously issued to define the features that will be respected.

Volume <volume_id> Tetmesh Respect {Face|Tri|Edge|Node} <range>

The tetmesh respect command allows the user to specify mesh entities that will be part of a tetrahedral mesh. These faces, triangles, edges, or nodes are inside the volume since all surface mesh features will appear in the final tetrahedral mesh by default. These mesh entities specified to be respected can be generated from other meshing commands on free vertices, curves, or surfaces.

Figure 2. Example of using tetmesh respect to ensure node 9 is captured in the tetmesh.

Figure 2 is an example of using the tetmesh respect command to enforce a node at the center of a cube. Node 9 in this example was generated by first creating a free vertex at the center location and meshing the vertex. (mesh vertex 9). The following commands would then be used to generate the tetmesh that respected node 9.

volume 1 scheme tetmesh
tetmesh respect node 9
mesh volume 1

The tetmesh respect command can also be used to enforce multiple mesh entities. To accomplish this, the tetmesh respect command may be issued multiple times. For example, If node 12 and a triangle 2 inside volume 3 was to appear in the volumetric mesh, the following commands could be used:

volume 3 scheme tetmesh
volume 3 tetmesh respect node 12
volume 3 tetmesh respect tri 2
mesh volume 1

Unlike the tetmesh respect command described above, the tetmesh respect file and tetmesh respect location commands do not require underlying geometry.

Volume <volume_id> Tetmesh Respect File '<filename>'

Volume <volume_id> Tetmesh Respect Location (options)

These two commands create mesh data that only the tetmesher knows about. Thus, to respect a point at (1.0, 0.0, -1.0) in your model, enter the command

volume 1 tetmesh respect location 1 0 -1

This is much simpler than creating the vertex, meshing it, and then respecting it.

If the model has many points that must be respected, use the file version of the command. First generate a file with all of the points, edges, and triangles that should be respected. The format of the file is the format used by the facet file. Now, use the following command to respect all of the information in the file for the given volume.

volume 2 tetmesh respect file 'my_points.facet'

Finally, the following command is used to remove the respected data from an entity.

Volume <volume_id> Tetmesh Respect Clear

The tetmesh respect clear command is the only way to remove respected data from a volume without deleting the volume. Unfortunately, it removes all respected data from the volume. Therefore, if the model has a lot of data to be respected, it is best to put it in a file or keep a journal file that can be edited.

Controling the gradation of the mesh size inside the volume

Volume <id_range> Tetmesh growth_factor <value 1.0 to 10.0 = 1.0>

The growth_factor option controls how fast the tetrahedra sizes can change when transitioning from small to larger sizes within the volume. For example a value of 1.5 will attempt to limit the change in element size of adjacent tets to no greater than a factor of 1.5. Valid values for gradation should be greater than or equal to 1.0 and usually less than 2 or 3. The larger the value, the faster the transition resulting in fewer total elements. Likewise, values closer to 1.0 can result in significantly more elements, especially when small features are present. The default setting for growth_factor is 1.0, so that tet sizes should be roughly constant throughout the volume.

Gradation of the triangles on the surfaces can also be controlled independently using the global settings [set] trimesher surface gradation and [set] trimesher volume gradation.

Generating a Tetmesh from a Skin of Triangles

Tetmesh Tri <range> [Make {Block|Group} [<id>]]

Tetmesh Tri <range> {Add|Replace} {Block|Group} <id>

The Tetmesh Tri command generates a tetrahedral mesh from the list of triangles entered. The triangles must form a closed surface. The command fails if they do not. The list of triangles may be a skin, and thus a command such as tetmesh tri in block 1 would be acceptable, should block 1 be a previously defined skin.

The first command form has optional arguments. If the make option and its arguments are present, then the specified object receives the tet mesh. The command fails if an object with the optional identifier exists. If the object identifier is omitted, the identifier is set to the next available block.

The second command form has two options, add and replace. Each option has a required, associated identifier. If the identifier is missing or invalid, the command fails. The add option appends the tet mesh to the object. The replace option removes any existing mesh from the object before adding the tet mesh.