Gemma: A Sandia National Laboratories Electromagnetic Code for Heterogeneous Computer Architectures
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
SIAM Journal on Matrix Analysis and Applications
We propose a new algorithm for the fast solution of large, sparse, symmetric positive-definite linear systems, spaND (sparsified Nested Dissection). It is based on nested dissection, sparsification, and low-rank compression. After eliminating all interiors at a given level of the elimination tree, the algorithm sparsifies all separators corresponding to the interiors. This operation reduces the size of the separators by eliminating some degrees of freedom but without introducing any fill-in. This is done at the expense of a small and controllable approximation error. The result is an approximate factorization that can be used as an efficient preconditioner. We then perform several numerical experiments to evaluate this algorithm. We demonstrate that a version using orthogonal factorization and block-diagonal scaling takes fewer CG iterations to converge than previous similar algorithms on various kinds of problems. Furthermore, this algorithm is provably guaranteed to never break down and the matrix stays symmetric positive-definite throughout the process. We evaluate the algorithm on some large problems show it exhibits near-linear scaling. The factorization time is roughly \scrO (N), and the number of iterations grows slowly with N.
Abstract not provided.
Abstract not provided.
Lecture Notes in Computational Science and Engineering
This article describes a parallel implementation of a two-level overlapping Schwarz preconditioner with the GDSW (Generalized Dryja–Smith–Widlund) coarse space described in previous work [12, 10, 15] into the Trilinos framework; cf. [16]. The software is a significant improvement of a previous implementation [12]; see Sec. 4 for results on the improved performance.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
As computer architectures are rapidly evolving (e.g. those designed for exascale), multiple portability frameworks have been developed to avoid new architecture-specific development and tuning. However, portability frameworks depend on compilers for auto-vectorization and may lack support for explicit vectorization on heterogeneous platforms. Alternatively, programmers can use intrinsics-based primitives to achieve more efficient vectorization, but the lack of a gpu back-end for these primitives makes such code non-portable. A unified, portable, Single Instruction Multiple Data (simd) primitive proposed in this work, allows intrinsics-based vectorization on cpus and many-core architectures such as Intel Knights Landing (knl), and also facilitates Single Instruction Multiple Threads (simt) based execution on gpus. This unified primitive, coupled with the Kokkos portability ecosystem, makes it possible to develop explicitly vectorized code, which is portable across heterogeneous platforms. The new simd primitive is used on different architectures to test the performance boost against hard-to-auto-vectorize baseline, to measure the overhead against efficiently vectroized baseline, and to evaluate the new feature called the “logical vector length” (lvl). The simd primitive provides portability across cpus and gpus without any performance degradation being observed experimentally.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
International Conference for High Performance Computing, Networking, Storage and Analysis, SC
Community detection in graphs is a canonical social network analysis method. We consider the problem of generating suites of teras-cale synthetic social networks to compare the solution quality of parallel community-detection methods. The standard method, based on the graph generator of Lancichinetti, Fortunato, and Radicchi (LFR), has been used extensively for modest-scale graphs, but has inherent scalability limitations. We provide an alternative, based on the scalable Block Two-Level Erdos-Renyi (BTER) graph generator, that enables HPC-scale evaluation of solution quality in the style of LFR. Our approach varies community coherence, and retains other important properties. Our methods can scale real-world networks, e.g., to create a version of the Friendster network that is 512 times larger. With BTER's inherent scalability, we can generate a 15-terabyte graph (4.6B vertices, 925B edges) in just over one minute. We demonstrate our capability by showing that label-propagation community-detection algorithm can be strong-scaled with negligible solution-quality loss.
Abstract not provided.
Journal of Computational Physics
A hierarchical solver is proposed for solving sparse ill-conditioned linear systems in parallel. The solver is based on a modification of the LoRaSp method, but employs a deferred-compression technique, which provably reduces the approximation error and significantly improves efficiency. Moreover, the deferred-compression technique introduces minimal overhead and does not affect parallelism. As a result, the new solver achieves linear computational complexity under mild assumptions and excellent parallel scalability. To demonstrate the performance of the new solver, we focus on applying it to solve sparse linear systems arising from ice sheet modeling. The strong anisotropic phenomena associated with the thin structure of ice sheets creates serious challenges for existing solvers. To address the anisotropy, we additionally developed a customized partitioning scheme for the solver, which captures the strong-coupling direction accurately. In general, the partitioning can be computed algebraically with existing software packages, and thus the new solver is generalizable for solving other sparse linear systems. Our results show that ice sheet problems of about 300 million degrees of freedom have been solved in just a few minutes using 1024 processors.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
In this report, we abstract eleven papers published during the project and describe preliminary unpublished results that warrant follow-up work. The topic is multi-level memory algorithmics, or how to effectively use multiple layers of main memory. Modern compute nodes all have this feature in some form.
Abstract not provided.
IEEE Transactions on Parallel and Distributed Systems
We present a new method for reducing parallel applications’ communication time by mapping their MPI tasks to processors in a way that lowers the distance messages travel and the amount of congestion in the network. Assuming geometric proximity among the tasks is a good approximation of their communication interdependence, we use a geometric partitioning algorithm to order both the tasks and the processors, assigning task parts to the corresponding processor parts. In this way, interdependent tasks are assigned to “nearby” cores in the network. We also present a number of algorithmic optimizations that exploit specific features of the network or application to further improve the quality of the mapping. We specifically address the case of sparse node allocation, where the nodes assigned to a job are not necessarily located in a contiguous block nor within close proximity to each other in the network. However, our methods generalize to contiguous allocations as well, and results are shown for both contiguous and non-contiguous allocations. We show that, for the structured finite difference mini-application MiniGhost, our mapping methods reduced communication time up to 75 percent relative to MiniGhost’s default mapping on 128K cores of a Cray XK7 with sparse allocation. For the atmospheric modeling code E3SM/HOMME, our methods reduced communication time up to 31% on 16K cores of an IBM BlueGene/Q with contiguous allocation.
2019 IEEE High Performance Extreme Computing Conference, HPEC 2019
Triangle counting is a foundational graph-analysis kernel in network science. It has also been one of the challenge problems for the 'Static Graph Challenge'. In this work, we propose a novel, hybrid, parallel triangle counting algorithm based on its linear algebra formulation. Our framework uses MPI and Cilk to exploit the benefits of distributed-memory and shared-memory parallelism, respectively. The problem is partitioned among MPI processes using a two-dimensional (2D) Cartesian block partitioning. One-dimensional (1D) rowwise partitioning is used within the Cartesian blocks for shared-memory parallelism using the Cilk programming model. Besides exhibiting very good strong scaling behavior in almost all tested graphs, our algorithm achieves the fastest time on the 1.4B edge real-world twitter graph, which is 3.217 seconds, on 1,092 cores. In comparison to past distributed-memory parallel winners of the graph challenge, we demonstrate a speed up of 2.7× on this twitter graph. This is also the fastest time reported for parallel triangle counting on the twitter graph when the graph is not replicated.
2019 IEEE High Performance Extreme Computing Conference, HPEC 2019
Over the last decade, hardware advances have led to the feasibility of training and inference for very large deep neural networks. Sparsified deep neural networks (DNNs) can greatly reduce memory costs and increase throughput of standard DNNs, if loss of accuracy can be controlled. The IEEE HPEC Sparse Deep Neural Network Graph Challenge serves as a testbed for algorithmic and implementation advances to maximize computational performance of sparse deep neural networks. We base our sparse network for DNNs, KK-SpDNN, on the sparse linear algebra kernels within the Kokkos Kernels library. Using the sparse matrix-matrix multiplication in Kokkos Kernels allows us to reuse a highly optimized kernel. We focus on reducing the single node and multi-node runtimes for 12 sparse networks. We test KK-SpDNN on Intel Skylake and Knights Landing architectures and see 120-500x improvement on single node performance over the serial reference implementation. We run in data-parallel mode with MPI to further speed up network inference, ultimately obtaining an edge processing rate of 1.16e+12 on 20 Skylake nodes. This translates to a 13x speed up on 20 nodes compared to our highly optimized multithreaded implementation on a single Skylake node.
ACM International Conference Proceeding Series
We present a new, distributed-memory parallel algorithm for detection of degenerate mesh features that can cause singularities in ice sheet mesh simulations. Identifying and removing mesh features such as disconnected components (icebergs) or hinge vertices (peninsulas of ice detached from the land) can significantly improve the convergence of iterative solvers. Because the ice sheet evolves during the course of a simulation, it is important that the detection algorithm can run in situ with the simulation - - running in parallel and taking a negligible amount of computation time - - so that degenerate features (e.g., calving icebergs) can be detected as they develop. We present a distributed memory, BFS-based label-propagation approach to degenerate feature detection that is efficient enough to be called at each step of an ice sheet simulation, while correctly identifying all degenerate features of an ice sheet mesh. Our method finds all degenerate features in a mesh with 13 million vertices in 0.0561 seconds on 1536 cores in the MPAS Albany Land Ice (MALI) model. Compared to the previously used serial pre-processing approach, we observe a 46,000x speedup for our algorithm, and provide additional capability to do dynamic detection of degenerate features in the simulation.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
Abstract not provided.
2018 IEEE High Performance Extreme Computing Conference, HPEC 2018
Triangle counting is a representative graph analysis algorithm with several applications. It is also one of the three benchmarks used in the IEEE HPEC Graph Challenge. Triangle counting can be expressed as a graph algorithm and in a linear algebra formulation using sparse matrix-matrix multiplication (SpGEMM). The linear algebra formulation using the SpGEMM algorithm in the Kokkoskernels library was one of the fastest implementations for the triangle counting problem in last year's Graph Challenge. This paper improves upon that work by developing an SpGEMM implementation that relies on a highly efficient, work-stealing, multithreaded runtime. We demonstrate that this new implementation results in improving the triangle counting runtime up to 5× to 12× on different architectures. This new implementation also breaks the 10 9 barrier for the rate measure on a single node for the triangle counting problem. We also compare the linear algebra formulation with a traditional graph based formulation. The linear algebra implementation is up to 2.96× to 7× faster on different architectures compared to the graph based implementation. Furthermore, we present analysis of the scaling of the triangle counting implementation as the graph sizes increase using both synthetic and real graphs from the graph challenge data set.
Abstract not provided.
Abstract not provided.