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LDRD project final report : hybrid AI/cognitive tactical behavior framework for LVC

Hart, Brian E.; Hart, Derek H.; Little, Charles; Oppel, Frederick J.; Brannon, Nathan B.; Djordjevich Reyna, Donna D.; Linebarger, John M.; Parker, Eric P.

This Lab-Directed Research and Development (LDRD) sought to develop technology that enhances scenario construction speed, entity behavior robustness, and scalability in Live-Virtual-Constructive (LVC) simulation. We investigated issues in both simulation architecture and behavior modeling. We developed path-planning technology that improves the ability to express intent in the planning task while still permitting an efficient search algorithm. An LVC simulation demonstrated how this enables 'one-click' layout of squad tactical paths, as well as dynamic re-planning for simulated squads and for real and simulated mobile robots. We identified human response latencies that can be exploited in parallel/distributed architectures. We did an experimental study to determine where parallelization would be productive in Umbra-based force-on-force (FOF) simulations. We developed and implemented a data-driven simulation composition approach that solves entity class hierarchy issues and supports assurance of simulation fairness. Finally, we proposed a flexible framework to enable integration of multiple behavior modeling components that model working memory phenomena with different degrees of sophistication.

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A 2D range Hausdorff approach for 3D face recognition

Russ, Trina D.; Koch, Mark W.; Little, Charles

This paper presents a 3D facial recognition algorithm based on the Hausdorff distance metric. The standard 3D formulation of the Hausdorff matching algorithm has been modified to operate on a 2D range image, enabling a reduction in computation from O(N2) to O(N) without large storage requirements. The Hausdorff distance is known for its robustness to data outliers and inconsistent data between two data sets, making it a suitable choice for dealing with the inherent problems in many 3D datasets due to sensor noise and object self-occlusion. For optimal performance, the algorithm assumes a good initial alignment between probe and template datasets. However, to minimize the error between two faces, the alignment can be iteratively refined. Results from the algorithm are presented using 3D face images from the Face Recognition Grand Challenge database version 1.0.

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A 2D range Hausdorff approach to 3D facial recognition

Koch, Mark W.; Little, Charles

This paper presents a 3D facial recognition algorithm based on the Hausdorff distance metric. The standard 3D formulation of the Hausdorff matching algorithm has been modified to operate on a 2D range image, enabling a reduction in computation from O(N2) to O(N) without large storage requirements. The Hausdorff distance is known for its robustness to data outliers and inconsistent data between two data sets, making it a suitable choice for dealing with the inherent problems in many 3D datasets due to sensor noise and object self-occlusion. For optimal performance, the algorithm assumes a good initial alignment between probe and template datasets. However, to minimize the error between two faces, the alignment can be iteratively refined. Results from the algorithm are presented using 3D face images from the Face Recognition Grand Challenge database version 1.0.

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Registration of range data using a hybrid simulated annealing and iterative closest point algorithm

Proceedings-IEEE International Conference on Robotics and Automation

Luck, Jason; Little, Charles; Hoff, William

The need to register data is abundant in applications such as: world modeling, part inspection and manufacturing, object recognition, pose estimation, robotic navigation, and reverse engineering. Registration occurs by aligning the regions that are common to multiple images. The largest difficulty in performing this registration is dealing with outliers and local minima while remaining efficient. A commonly used technique, iterative closest point, is efficient but is unable to deal with outliers or avoid local minima. Another commonly used optimization algorithm, simulated annealing, is effective at dealing with local minima but is very slow. Therefore, the algorithm developed in this paper is a hybrid algorithm that combines the speed of iterative closest point with the robustness of simulated annealing. Additionally, a robust error function is incorporated to deal with outliers. This algorithm is incorporated into a complete modeling system that inputs two sets of range data, registers the sets, and outputs a composite model.

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Results 26–36 of 36
Results 26–36 of 36