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Adagio 4.16 users guide
Adagio is a three-dimensional, implicit solid mechanics code with a versatile element library, nonlinear material models, and capabilities for modeling large deformation and contact. Adagio is a parallel code, and its nonlinear solver and contact capabilities enable scalable solutions of large problems. It is built on the SIERRA Framework [1, 2]. SIERRA provides a data management framework in a parallel computing environment that allows the addition of capabilities in a modular fashion. The Adagio 4.16 User's Guide provides information about the functionality in Adagio and the command structure required to access this functionality in a user input file. This document is divided into chapters based primarily on functionality. For example, the command structure related to the use of various element types is grouped in one chapter; descriptions of material models are grouped in another chapter. The input and usage of Adagio is similar to that of the code Presto [3]. Presto, like Adagio, is a solid mechanics code built on the SIERRA Framework. The primary difference between the two codes is that Presto uses explicit time integration for transient dynamics analysis, whereas Adagio is an implicit code. Because of the similarities in input and usage between Adagio and Presto, the user's guides for the two codes are structured in the same manner and share common material. (Once you have mastered the input structure for one code, it will be easy to master the syntax structure for the other code.) To maintain the commonality between the two user's guides, we have used a variety of techniques. For example, references to Presto may be found in the Adagio user's guide and vice versa, and the chapter order across the two guides is the same. On the other hand, each of the two user's guides is expressly tailored to the features of the specific code and documents the particular functionality for that code. For example, though both Presto and Adagio have contact functionality, the content of the chapter on contact in the two guides differs. Important references for both Adagio and Presto are given in the references section at the end of this chapter. Adagio was preceded by the codes JAC and JAS3D; JAC is described in Reference 4; JAS3D is described in Reference 5. Presto was preceded by the code Pronto3D. Pronto3D is described in References 6 and 7. Some of the fundamental nonlinear technology used by both Presto and Adagio are described in References 8, 9, and 10. Currently, both Presto and Adagio use the Exodus II database and the XDMF database; Exodus II is more commonly used than XDMF. (Other options may be added in the future.) The Exodus II database format is described in Reference 11, and the XDMF database format is described in Reference 12. Important information about contact is provided in the reference document for ACME [13]. ACME is a third-party library for contact. One of the key concepts for the command structure in the input file is a concept referred to as scope. A detailed explanation of scope is provided in Section 1.2. Most of the command lines in Chapter 2 are related to a certain scope rather than to some particular functionality.