Cubit 15.4 User Documentation
A volume mesh can be viewed one layer at a time using a visualization tool known as mesh slicing. This tool divides the elements of one or more volumes into axis-aligned layers, and then allows the mesh to be displayed one layer at a time. Mesh slicing is especially useful to view the quality of swept meshes that are axis aligned.
Mesh slicing is only intended to be a rough visualization tool. Because the average mesh edge length is used to determine the thickness of each layer, a layer may be more than one element deep. Unstructured meshes, meshes with large variations in edge length, and non-axis-aligned meshes will be more difficult to visualize with this tool.
Mesh slicing can be started either by entering a keypress in the graphics window, which slices the mesh of the entire model, or by entering the command
Graphics Slice {Body | Volume} <id_range> Axis {X | Y | Z}
which slices only the bodies or volumes indicated, with a plane along the axis specified.
Key presses in the graphics window which control mesh slicing are summarized in the following table.
Key
|
Action
|
X,Y or Z
|
Initiate mesh slicing using the X, Y or Z plane |
K
|
Move the slicing plane in the positive coordinate direction |
J
|
Move the slicing plane in the negative coordinate direction |
S
|
Toggles drawing single or multiple slice layers in the view |
Q
|
Exit from mesh slicing mode |
See Graphics Clipping Plane for instructions on clipping the graphics using the GUI clipping plane.