Example 7. Using virtual geometry in geometry decomposition

Virtual geometry is used to change the properties of mesh without changing the underlying geometry. The next example uses virtual geometry to remove unwanted sliver curves, and to create a sweepable volume. The composite curve function is used to combine sliver curves that are created from webcutting a slightly curved surface. Then the partition surface command is used to create additional partitions on a surface to ensure sweepability.

Suggested webcuts

Webcut Command

CUBIT> webcut volume 1 sweep surface 2 vector 0 0 -1 through_all

CUBIT> webcut volume 3 sweep surface 108 vector 0 0 -1 through_all

CUBIT> webcut volume 3 sweep surface 13 vector 0 0 -1 through_all

CUBIT> webcut volume 3 sweep surface 28 vector 0 0 -1 through_all

CUBIT> webcut volume 3 sweep surface 74 vector 0 0 -1 through_all

CUBIT> webcut volume 3 with sheet extended from surface 197

CUBIT> webcut volume 8 with sheet extended from surface 224

CUBIT> webcut volume 11 10 12 9 with plane surface 28

CUBIT> webcut volume 3 with plane normal to curve 116 fraction 0.5

CUBIT> webcut volume 3 17 with plane normal to curve 835 close_to vertex 487

CUBIT> webcut volume 18 19 with sheet extended from surface 376

CUBIT> webcut volume 3 17 with sheet extended from surface 378

CUBIT> webcut volume 8 with sheet extended from surface 73

CUBIT> webcut volume 8 with sheet extended from surface 72

CUBIT> webcut volume 8 with sheet extended from surface 133

CUBIT> webcut volume 8 with sheet extended from surface 71

CUBIT> webcut volume 8 with plane vertex 709 vertex 713 vertex 702

CUBIT> unite volume 36 45

CUBIT> unite volume 37 43

CUBIT> unite volume 35 44

CUBIT> unite volume 39 42

CUBIT> webcut volume 29 with plane vertex 81 vertex 93 vertex 154

 

CUBIT> unite volume 33 36 50 11

CUBIT> unite volume 10 49 37 31

CUBIT> unite volume 12 52 35 34

CUBIT> unite volume 9 51 39 32

CUBIT> unite volume 9 22

CUBIT> unite volume 12 23

CUBIT> unite volume 20 33

CUBIT> unite volume 21 10

CUBIT> webcut volume 12 with plane vertex 86 vertex 71 vertex 76
CUBIT> webcut volume 53 with plane vertex 738 vertex 87 vertex 741
CUBIT> webcut volume 12 with plane vertex 72 vertex 85 vertex 74
CUBIT> webcut volume 55 with plane vertex 754 vertex 205 vertex 208
CUBIT> webcut volume 12 sweep surface 731 along curve 1073 through_all
CUBIT> unite volume 53 57 56
CUBIT> unite volume 54 12 55

CUBIT> webcut volume 9 with plane vertex 99 vertex 101 vertex 103
CUBIT> webcut volume 58 with plane vertex 769 vertex 98 vertex 772
CUBIT> webcut volume 9 with plane vertex 106 vertex 104 vertex 100
CUBIT> webcut volume 60 with plane vertex 781 vertex 201 vertex 198
CUBIT> webcut volume 9 sweep surface 764 along curve 1078 through_all
CUBIT> unite volume 58 62 60
CUBIT> unite volume 59 9 61

CUBIT> webcut volume 20 with plane vertex 140 vertex 138 vertex 135
CUBIT> webcut volume 63 with plane vertex 139 vertex 137 vertex 134
CUBIT> webcut volume 20 with plane vertex 141 vertex 800 vertex 796
CUBIT> webcut volume 64 with plane vertex 803 vertex 220 vertex 223
CUBIT> webcut volume 63 sweep surface 803 along curve 1238 through_all
CUBIT> unite volume 20 67 66
CUBIT> unite volume 65 63 64

CUBIT> webcut volume 21 with plane vertex 165 vertex 163 vertex 160
CUBIT> webcut volume 68 with plane vertex 164 vertex 162 vertex 159
CUBIT> webcut volume 21 with plane vertex 825 vertex 169 vertex 822
CUBIT> webcut volume 69 with plane vertex 830 vertex 216 vertex 213
CUBIT> webcut volume 68 sweep surface 836 along curve 1069 through_all
CUBIT> unite volume 21 72 69
CUBIT> unite volume 70 68 71

These are the steps to webcut each of the stiffeners into the configuration shown. It is repeated for each of the stiffeners. This is also the step which creates the sliver curves which must be composited out later.

CUBIT> webcut volume 70 65 59 54 with plane surface 2

CUBIT> unite volume 1 76 75 73 74

CUBIT> unite volume 28 47 46 41 48 38 8 30 29 40

CUBIT> webcut volume 28 with plane surface 870

CUBIT> webcut volume 28 77 with plane surface 871

CUBIT> webcut volume 28 77 with plane surface 878

CUBIT> webcut volume 28 77 with plane surface 879

CUBIT> webcut volume 1 81 2 82 with plane normal to curve 1849 fraction 0.5

CUBIT>webcut volume 19 18 with plane normal to curve 843 fraction 0.75

CUBIT> create curve vertex 1122 vertex 471 on surface 1134

CUBIT> webcut volume 19 sweep curve 2073 along curve 2042 through_all

CUBIT> webcut volume 18 with sheet extended from surface 1146

CUBIT> webcut volume 18 with sheet extended from surface 1135

CUBIT> unite volume 91 92

CUBIT> delete curve 2073

CUBIT> unite volume 89 18

CUBIT> unite volume 88 19

CUBIT> imprint all

CUBIT> merge all

Composite small curves formed from webcuts

CUBIT> composite create curve 1456 1468
CUBIT> composite create curve 1459 1467
CUBIT> composite create curve 1499 1511
CUBIT> composite create curve 1502 1510
CUBIT> composite create curve 1371 1379
CUBIT> composite create curve 1370 1381
CUBIT> composite create curve 1423 1413
CUBIT> composite create curve 1422 1414
CUBIT> volume all scheme auto

Create the partitioned curves shown using existing vertices

CUBIT> partition create surface 1067 vertex 311 175
CUBIT> partition create surface 1067 vertex 174 312
CUBIT> partition create surface 1063 vertex 123 294
CUBIT> partition create surface 1251 vertex 170 226
CUBIT> partition create surface 1082 vertex 195 115
CUBIT> partition create surface 1082 vertex 242 116
CUBIT> partition create surface 1077 vertex 117 309
CUBIT> partition create surface 1255 vertex 118 310

Meshing order is significant in this case. Since meshing a volume will hard set the interval counts on curves and surfaces, you will need to make sure that all of the interval counts are the same on adjacent volumes. Usually the meshing algorithm can handle this interval matching, but sometimes it helps to mesh volumes in a certain order. In this case, the meshing order also significantly changes the quality in the resulting mesh.

CUBIT> reset volume all
CUBIT> volume all scheme auto
CUBIT> volume 81 scheme sweep source surface 979 target surface 1061 rotate off
CUBIT> volume 81 sweep smooth auto
CUBIT> volume 85 scheme sweep source surface 1061 target surface 889 rotate off
CUBIT> volume 85 sweep smooth auto
CUBIT> volume all size 0.1
CUBIT> curve 2125 2122 interval 12
CUBIT> mesh vol 5 6 7 13 14 15 16 (COLORED GREEN)
CUBIT> mesh Volume 85 81 77 83 78 82 87 28 80 79 (COLORED RED)
CUBIT> mesh vol 88 89 91 90 17 3 (COLORED YELLOW)
CUBIT> mesh volume with not is_meshed (COLORED WHITE)

Final mesh

The final mesh is shown below.